The Ultimate Open-Source
Harness for AI Game Dev
WASD Engine bundles Godot Engine, Blender, GIMP, and SuperCollider into a single Open-Source Agent Harness
01 / Meet WASD Engine
A harness
built for game dev.
WASD Engine bundles everything you need to build high polish games in a single agent harness, so your agents can build from start to finish.

Horizons Yet to Be, the WASD Engine launch film
Comes pre-installed
Godot 4
WASD Engine is powered by Godot 4 under the hood. In WASD Engine, your agent is able to fully play test and diagnose your game, speeding up development loops.
Godot logo by Andrea Calabró, CC BY 4.0.
Blender
3D modeling, rigging and animation for the models your game needs. WASD Engine ships with a fully capable AI 3D artist.
Blender and the Blender logo are trademarks of the Blender Foundation.
GIMP
Image editing and texture painting for your sprites, textures and UI. WASD Engine enables your agent to hand-paint natural-looking art.
GIMP logo by the GIMP project, CC BY-SA 4.0.
SuperCollider
Audio synthesis and algorithmic composition for your game's music and sound effects. WASD Engine lets your agent compose original scores and design custom SFX.
SuperCollider logo by Nathan Ho, GPL-3.0.
02 / In the workbench
Agents fill every
game dev role.
WASD Engine orchestrates agents to create art, music, and game logic to efficiently bring your vision to life.

Quality 2D & 3D Art
Agents use real game dev tools.
WASD Engine creates art using real tools that game studios use, avoiding sloppy AI generated images and models.

Full dev lifecycle
Agents automate testing.
WASD Engine enables your agent to fully interact with your game, run diagnostics, and read logs, in order to produce higher quality one-shots.
03 / Under the hood
Built from plugins.
Shaped by you.
Every capability in WASD Engine is a plugin. Use it as a complete workbench, or reshape it one piece at a time.
Read the architecture01 / The app
Desktop
The workbench on your computer: sessions, workspaces and your game's files in one window.
02 / The engine
Godot
Run, play-test and debug your game in Godot 4, the engine WASD Engine is built on.
03 / The 3D studio
Blender
Model, rig and animate your game's 3D assets in Blender, driven by your agent.
04 / The agent
Sessions
Conversations that plan, edit and test inside your project, one step at a time.
05 / The know-how
Skills
Instructions the agent loads when it needs them, from game recipes to your own rules.
06 / The roles
Presets
Starting points like Game developer that set the agent's tools and focus.
07 / The extensions
Plugins
Tools, panels and providers you can add, swap or write yourself.
08 / The connection
Gateway
Model calls through your WASD Engine account, with no provider key to manage.
09 / Your own
Customize
Create your own plugins by simply asking WASD Engine.
Horizons yet to be
WASD Engine works
with any Agent
Connect your existing subscription
to WASD Engine for free using MCP
Free
- Open-Source
- Free AI credits for experimentation
- Use WASD Engine for 2D & 3D assets, music, SFX, and more
- Bring your own AI
Coming soon…Join the waitlist!