The Ultimate Open-Source
Harness for AI Game Dev

WASD Engine bundles Godot Engine, Blender, GIMP, and SuperCollider into a single Open-Source Agent Harness

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01 / Meet WASD Engine

A harness
built for game dev.

WASD Engine bundles everything you need to build high polish games in a single agent harness, so your agents can build from start to finish.

Horizons Yet to Be, the WASD Engine launch film

Comes pre-installed

Godot 4

WASD Engine is powered by Godot 4 under the hood. In WASD Engine, your agent is able to fully play test and diagnose your game, speeding up development loops.

Godot logo by Andrea Calabró, CC BY 4.0.

Blender

3D modeling, rigging and animation for the models your game needs. WASD Engine ships with a fully capable AI 3D artist.

Blender and the Blender logo are trademarks of the Blender Foundation.

GIMP

Image editing and texture painting for your sprites, textures and UI. WASD Engine enables your agent to hand-paint natural-looking art.

GIMP logo by the GIMP project, CC BY-SA 4.0.

SuperCollider

Audio synthesis and algorithmic composition for your game's music and sound effects. WASD Engine lets your agent compose original scores and design custom SFX.

SuperCollider logo by Nathan Ho, GPL-3.0.

02 / In the workbench

Agents fill every
game dev role.

WASD Engine orchestrates agents to create art, music, and game logic to efficiently bring your vision to life.

A cyberpunk street scene open in Blender

Quality 2D & 3D Art

Agents use real game dev tools.

WASD Engine creates art using real tools that game studios use, avoiding sloppy AI generated images and models.

A third-person game scene with camera, debug and statistics panels

Full dev lifecycle

Agents automate testing.

WASD Engine enables your agent to fully interact with your game, run diagnostics, and read logs, in order to produce higher quality one-shots.

03 / Under the hood

Built from plugins.
Shaped by you.

Every capability in WASD Engine is a plugin. Use it as a complete workbench, or reshape it one piece at a time.

Read the architecture

01 / The app

Desktop

The workbench on your computer: sessions, workspaces and your game's files in one window.

02 / The engine

Godot

Run, play-test and debug your game in Godot 4, the engine WASD Engine is built on.

03 / The 3D studio

Blender

Model, rig and animate your game's 3D assets in Blender, driven by your agent.

04 / The agent

Sessions

Conversations that plan, edit and test inside your project, one step at a time.

05 / The know-how

Skills

Instructions the agent loads when it needs them, from game recipes to your own rules.

06 / The roles

Presets

Starting points like Game developer that set the agent's tools and focus.

07 / The extensions

Plugins

Tools, panels and providers you can add, swap or write yourself.

08 / The connection

Gateway

Model calls through your WASD Engine account, with no provider key to manage.

Horizons yet to be

WASD Engine works
with any Agent

Connect your existing subscription
to WASD Engine for free using MCP

Free

$0/ month
  • Open-Source
  • Free AI credits for experimentation
  • Use WASD Engine for 2D & 3D assets, music, SFX, and more
  • Bring your own AI

Coming soon…Join the waitlist!

Pro

$10/ month
  • Built-in game dev AI
  • Generous weekly usage limits
  • Create AAA-quality games
  • Bring your own AI

Max

$40/ month
  • 5x Pro AI usage
  • Highest weekly usage limits
  • For the most ambitious creators
  • Bring your own AI